Menge
Modular Pedestrian Simulation Framework for Research and Development
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ObstacleSetFactory.h
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38 
45 #ifndef __OBSTACLE_SET_FACTORY_H__
46 #define __OBSTACLE_SET_FACTORY_H__
47 
48 #include "CoreConfig.h"
49 #include "ElementFactory.h"
51 
52 namespace Menge {
53 
54  namespace Agents {
55 
60  class MENGE_API ObstacleSetFactory : public ElementFactory< ObstacleSet > {
61  public:
62  /*
63  * @brief default constructor
64  */
66 
67  protected:
86  virtual bool setFromXML( ObstacleSet * gen, TiXmlElement * node, const std::string & behaveFldr ) const;
87 
88 
92  size_t _classID;
93  };
94  } // namespace Agents
95 } // namespace Menge
96 
97 #endif //__OBSTACLE_SET_FACTORY_H__
The base class for obstacle set definitions.
Definition: ObstacleSet.h:101
The core namespace. All elements of Menge are contained in this namespace.
Definition: AgentGenerator.cpp:43
Sets up the proper compiler directives for platform and dll export/import.
size_t _classID
The identifier for the "class" size_t parameter.
Definition: ObstacleSetFactory.h:92
The base (templated) implementation of a factory for a plug-in element.
The templated base class for a plugin element.
Definition: VelComponent.h:58
A class for parsing the xml description of an agent generator and instantiating particular instances...
Definition: ObstacleSetFactory.h:60
The definition of the ObstacleSet element Defines the numbers and positions of obstacles in a set...
The namespace that contains the basic simulation mechanisms.