Menge
Modular Pedestrian Simulation Framework for Research and Development
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A class for parsing the xml description of an agent generator and instantiating particular instances. More...
#include <ObstacleSetFactory.h>
Protected Member Functions | |
virtual bool | setFromXML (ObstacleSet *gen, TiXmlElement *node, const std::string &behaveFldr) const |
Given a pointer to an ObstacleSet instance, sets the appropriate fields from the provided XML node. More... | |
Protected Member Functions inherited from Menge::ElementFactory< ObstacleSet > | |
virtual | ~ElementFactory () |
Destructor. | |
virtual ObstacleSet * | instance () const =0 |
Create an instance of this class's condition. More... | |
virtual bool | setFromXML (ObstacleSet *element, TiXmlElement *node, const std::string &specFldr) const |
Given a pointer to an element instance, sets the appropriate fields from the provided XML node. More... | |
Protected Attributes | |
size_t | _classID |
The identifier for the "class" size_t parameter. | |
Protected Attributes inherited from Menge::ElementFactory< ObstacleSet > | |
AttributeSet | _attrSet |
The attribute set for this factory. | |
Additional Inherited Members | |
Public Member Functions inherited from Menge::ElementFactory< ObstacleSet > | |
ElementFactory () | |
Default constructor. | |
void | destroy () |
This supplants the destructor. More... | |
virtual const char * | name () const =0 |
The name of the action. More... | |
virtual const char * | description () const =0 |
A description of the action. More... | |
bool | thisFactory (const std::string &typeName) const |
Reports if the xml node defines an element for this factory. More... | |
ObstacleSet * | createInstance (TiXmlElement *node, const std::string &behaveFldr) const |
Parses the xml data. More... | |
A class for parsing the xml description of an agent generator and instantiating particular instances.
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protectedvirtual |
Given a pointer to an ObstacleSet instance, sets the appropriate fields from the provided XML node.
It is assumed that the value of the type
attribute is this ObstacleSet's type. (i.e. ObstacleSetFactory::thisFactory has already been called and returned true.) If sub-classes of ObstacleSetFactory introduce new ObstacleSet parameters, then the sub-class should override this method but explicitly call the parent class's version.
gen | A pointer to the ObstacleSet whose attributes are to be set. |
node | The XML node containing the ObstacleSet attributes. |
behaveFldr | The path to the behavior file. If the ObstacleSet references resources in the file system, it should be defined relative to the behavior file location. This is the folder containing that path. |
Reimplemented in Menge::Agents::NavMeshObstacleSetFactory, and Menge::Agents::ExplicitObstacleSetFactory.